Utilities

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Introduction

using API = HeathenEngineering.SteamworksIntegration.API;
public static class API.Utilities
Utilities has a few fatures that are globally avialable regardless of build platform
uint ip = API.Utilities.IPStringToUint(string address);
string ip = API.Utilities.IPUintToString(uint address);
byte[] ip = API.Utilities.IPStringToBytes(string address);
byte[] buffer = API.Utilities.FlipImageBufferVertical(width, height, data);
Client features are available under the client interface
API.Utilites.Client

What can it do?

The utilties interface contains misc features that dont fit in well to other interfaces. It can flip images, convert IP addresses frm uint, to string and back again and test Steam client's various modes.

How To