Tooltip Trigger

Introduction

Part of the Tooltip System of the UX Complete asset.

A tooltip trigger indicates when a tooltip should be shown and then subsaquently hidden. Tooltip Trigger is available in the following forms

Tooltip Game Event Trigger

Invokes GameEvents when the tip should be activated and cancled respectivly

Tooltip GameObject Trigger

Toggles a game object's active state when the tip is actiavted and cancled

Tooltip Unity Event Trigger

Invokes Unity Events when the tip should be activated and cancled respectivly

Definition

Fields and Attributes

Events

Invoked

For GameEvent and UnityEvent triggers these are raised when the delay time has passed after the trigger has been activated

Canceled

For GameEvent and UnityEvent triggers these are raised when the activation loses focus or if using the cancel timer when the cancel delay time has passed after the tip has been shown.

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