Attaches a piece of user generated content the current user's entry on a leaderboard. This content could be a replay of the user achieving the score or a ghost to race against. The attached handle will be available when the entry is retrieved and can be accessed by other users using GetDownloadedLeaderboardEntry which contains
LeaderboardEntry_t.m_hUGC. To create and download user generated content see the documentation for the Steam Workshop. Once attached, the content will be available even if the underlying Cloud file is changed or deleted by the user.
Fetches a series of leaderboard entries for a specified leaderboard.You can ask for more entries than exist, then this will return as many as do exist.A maximum of 100 users can be downloaded at a time, with only one outstanding call at a time. If a user doesn't have an entry on the specified leaderboard, they won't be included in the result.
SteamLeaderboard_t leaderboardThe leaderboard to upload the score to
int scoreThe score to be uploaded
int detailsAn array of details, this cannot be longer than int. To read the details you must configure the desired length on your Leaderboard Object e.g. in you Steam Settings you must indicate how many detail entries the board's records will have.
Action<LeaderboardScoreUploaded_t, bool> callbackA callback that will respond with the result